Week 5
Grade 3 & 4·Year 3 · Year 4
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Overview
This week’s activities blend strategic thinking, physical fitness, teamwork, and emotional reflection to support the whole learner. Students participate in fast-paced games that challenge their prediction skills and encourage healthy competition, while also engaging in deeper exercises that develop self-awareness, goal setting, empathy, and communication. Whether guessing totals in Bam Bam Bam, planning future steps in Goal Setting for Success, analysing dice rolls in Duck Duck Dice, or sharing proud moments in Positive Reflection Bingo, students are supported to think critically, collaborate effectively, and respond with kindness and confidence.
Across the week, students practise estimating outcomes, breaking down goals, managing challenges, celebrating strengths, and engaging in respectful dialogue with peers. Physical activities woven throughout the games help build coordination, fitness, and resilience, while reflection-based tasks strengthen emotional intelligence and positive self-talk. By combining movement, strategy, and connection, this week empowers students to grow both socially and personally, recognising that success comes not just from winning games, but from trying new things, supporting others, and understanding themselves more deeply.
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From the Grade 3 & 4 curriculum · last updated
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Curriculum codes matched to this week's specific activities for Grade 3 & 4. Switch frameworks below and copy exactly what you need.
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Personal & Social Capability and HPE Version 2.0, VCAA, used by Victorian schools.
- VC2CP4O01Similarities and differences between individuals and groups based on factors such as sex, age, ability, language, culture and religion.
- VC2CP4S03Strategies for developing and using personal strengths to support themselves and others; strategies for developing personal interests.
Movement and exercise codes are in the Health & PE tab.
- VC2CP4O01Similarities and differences between individuals and groups based on factors such as sex, age, ability, language, culture and religion.